So it turns out I’m not very good at writing devlogs. It’s been far too long! I’ve gotten way more done since the last devlog than could fit in a single reasonable writeup. We’re talking tons of new characters, new moblets, new buildings, new systems, new everything!
What a nutty month!
I started Moblets as a little break from my other game-in-progress, IT Simulator, but now it’s taken on a big ole’ life of its own.
Here’s the premise: Farming… plus… creatures. Imagine Harvest Moon meets Pokemon. It just seems so obvious!
So here’s what I’ve already gotten done: