A game about farming, creatures, and adventure
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April 2018 Devlog

Howdo, sprouts! I’m Rebecca (aka @nonplayercat) the programmer and artist on Ooblets here to fill you in on what’s been going on with our lives and the game’s development over the past month.

March 2018 Devlog

Welcome to the highly-anticipated March Devlog. And what a wonderful March we’re having! It’s the beginning of spring here, there’s no international trade war, and we’re all having a great time doing typical March things.

Okay okay so we’re a little late getting this devlog out but we’ve been told that’s just how indie games go 🤷

Without wasting any more time, let’s jump right in to all the fun stuff we’ve been up to:

February 2018 Devlog

Real quick before we start, you should join our newsletter! We haven’t sent any yet but I think we’re going to soon.

Hello! It’s me Ben writing to you. In case you’re unfamiliar, I do the game design, writing, and other odds and ends on the game. Rebecca does the programming and art, and we also have a couple wonderful freelancers to fill in the gaps.

January 2018 Devlog: A new town on the water, nooblets, machines, shops, and GLEAMIES

What a month it’s been! We’ve gotten so much done on the game that it’s crazy to look back on everything– but that’s EXACTLY WHAT WE’RE GONNA DO!

Check out the video above, which admittedly isn’t very good in terms of dev vlogs or vlogs or videos in general I guess… but it’s all we can seem to make.

So what have we been upppp tooooo? Read on in what we hope will be delight, fair oobfans:

2017: An Ooblets Year In Review

Hello friends! Rebecca & Ben here with a little summary of our year now that it has come to a close.

We only started working on Ooblets near the end of 2016, so the majority of Ooblets stuff has basically happened in 2017. It’s been a super important/insane year for us, full of highs and lows, new friends, new ways of thinking about things, and experiences we were never expecting. Let’s talk about them!

Devlog 10: A Mishmash of Updates!

We were planning on doing another video for this devlog but we’re just too busy/lazy to go through all that this month, so instead you have this dreary gif instead. We’ll try to get a video out for the next devlog so you don’t forget what our beautiful voices sound like.

Let’s see what we got up to recently:

Announcing the Ooblets Merch Store!

No need to read any further, just click heeeere!

But if you wanna read further, let’s talk. Okay, so Ooblets might not be available for a long time and I’m sure you’ve already wishlisted it on Steam, but what else can you do to satisfy your NEED for Ooblets??

Answer: You can cover yourself from head to toe in officially branded Ooblets merch!*

*Assuming you’re putting pins and stickers on your hats, pants, and shoes or wrapping yourself in posters because we don’t have any branded clothes besides tees yet

Yes, the Ooblets Merch Store is now live and you can find it by clicking here!

Devlog 9: New crops, new ooblets, and a new vlog(ish)

We’re baaaack!

In case you noticed the inconsistency, the vlog numbering not matching up with the devlog numbering is just how we roll.

We’ve done a lot of stuff over the past month so let’s dig right in:

Devlog 8: This time, a video

Why do we keep putting ourselves through this??

WE AREN’T GOOD AT VLOGS

Devlog 7: Not a video

Well this is embarrassing…

We had this great idea to do this devlog as a video because we figured it would be a fast way to go through everything we worked on without having to make gifs and screenshots and stuff, and people would get to know us better!

It turns out, the only thing you’d get to know about us in said video is that we’re incapable of making videos.

After spending like 4 hours setting everything up and doing about 200 takes, we decided vlogging wasn’t for us. Our inability to even get the introductory “hey!” right would amaze and bewilder you.

With our tails between our legs, here’s what we were going to go over in the video: